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Thread Statistics | Show CCP posts - 4 post(s) |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
436
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Posted - 2014.07.02 21:29:00 -
[1] - Quote
1. Ability to resize probe and map windows dynamically. Right now probes window cannot be downsized beyond a certain size, and the window with buttons Solar Map and Star Map cannot be resized at all. its clunky.
The idea is to have minimal clutter on the screen while probing and shifting between solar system map and star map.
2. Ability to deploy more then 8 probes - a dedicated max skilled prober should be able to monitor more then 2 locations at once.
3. Ability to move probe clusters around independent of one another. lets say I launch 2 clusters of probes, 4 each, and monitor 2 distinct locations on the solar map - a gate and station for example - this is for PvP obviously. Then if I need to move 1 set of probes from station to another gate, I would need to drag individual probes down to new position via shift-key. it should be quick. a pre-set deploys 4 combat probes, they are grouped into cluster A. another click deploys another set, cluster B. Can move and re-size clusters independently of one another.
4. Delayed k162 spawn timer, by like 30 seconds or so.
5. Enable smartbombing on wormholes - or exclusively in red giants. it can get gay I know, but as it stands smartbomb camps should be viable in a red giant.
6. More relic sites and low-sec connections to c5-c6 please :)
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LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
436
|
Posted - 2014.07.02 21:38:00 -
[2] - Quote
corbexx wrote:Lloyd Roses wrote:well theres problem with flux generator upgrade it does not generate wormholes at all in upgraded nullsec systems it should be looked into and to be fixed.
It attually does work it just doesn't work how 99% of people think and so people assume its broken. Its not ideal though I will say that
Im fairly certain that flux generator does establish more incoming connections, but they are k162 incoming, therefore they must be opened from the other side to appear in your null. So, potential wormholes are there, but to activate you need dudes on the other side. Which, obviously, makes it useless. |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
437
|
Posted - 2014.07.02 21:50:00 -
[3] - Quote
Most important.
delayed local while jumping from wh to k-space for pvp.
I need....just.....10....seconds...... to get a warp-able hit on that ratting ishtar :) |
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